package com.walterweimod.auxiliary_attributes.attribute;

import net.minecraft.world.entity.ai.attributes.RangedAttribute;

public class MaxTenacity extends RangedAttribute {
    public MaxTenacity() {
        super("attribute.name.generic.max_tenacity",
                0.0D,
                0.0D,
                Float.MAX_VALUE);
    }
}
